fallout 76 what to do with extra fusion cores

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The fusion core is a blazon of armament in Fallout 76.

Contents

  • i Background
  • 2 Characteristics
    • two.ane Crafting
  • 3 Weapon/armor using this ammunition
  • 4 Locations
  • 5 Notes
  • 6 Bugs
  • 7 Gallery
  • 8 References

Background

Standardized fusion cores are a high-grade, long-term nuclear bombardment used for military and commercial applications before the Groovy War.[1] Used by civilians to power a multitude of devices, from automobiles,[2] to generators,[iii] the military instead used them for warfare, supplying ability armor and some Gatling laser models with energy. Standard cadre interfaces were developed across the board to permit for power armor frames to use cores salvaged from weapons or generators.[4] The fusion core too tin be hooked upwardly to certain melee weapons via jumper cables.[5]

Some other benefit is that cores tin exist set up to overload, for use every bit improvised explosives or to deny a power armor suit to the enemy by destroying information technology.[6]

Characteristics

Fusion cores are used to power and activate suits of power armor also equally providing ammunition in sure weapons, such equally the Gatling laser, which utilizes them; each fully-charged cadre provides 500 shots.

Crafting

Standard fusion core
Materials: Requirements: Produces:

Pure cobalt flux (1)

Pure scarlet flux (1)

Pure fluorescent flux (1)

Pure violet flux (ane)

Pure yellowcake flux (one)

Build at:

Chemistry station

Learn Method:

Known by default

Fusion core (i)

Ultracite fusion cadre
Materials: Requirements: Produces:

Fusion core (2)

Pure violet flux (1)

Ultracite (i)

Build at:

Tinker's workbench

Learn Method:

Learned from program/recipe
Plan: Prime number Gatling laser receiver OR
Plan: Prime ultracite Gatling light amplification by stimulated emission of radiation receiver

Ultracite fusion core (2)

Weapon/armor using this ammunition

  • Ultracite Gatling light amplification by stimulated emission of radiation
  • Gatling laser
  • Ability armor chassis

Locations

Can be looted in a diverseness of places
  • Scavenge for power armor: On every arrange of ability armor, one will find a fusion cadre at quarter accuse.
  • Search for fusion generators: Fusion generators encountered while exploring may contain a lootable fusion core.
  • Ammo boxes may contain fusion cores when using the Scrounger perk. Steamer trunks may yield cores, every bit well every bit other containers in a military-themed location.
  • Dropped past: Sentry bots, radtoads, anglers, feral ghouls.
Crafting
  • Fusion cores may be crafted at chemistry stations.
  • Crafted Gatling lasers and ultracite Gatling lasers volition also produce one fusion core.
  • Workshops: Providing 100 power to a fusion core processor will generate 1 fusion core at 100% charge every 7.5 minutes. The processor holds a maximum of three fusion cores at any given time. Processors may be found at Monongah Power Plant, Poseidon Free energy Plant yard or Thunder Mountain Ability Constitute thousand.
  • BoS Collectron station may generate fusion cores.
Quest rewards
  • Successfully finishing Line in the Sand rewards ii fully-charged fusion cores.
  • Successfully completing Daily Ops with an equipped weapon that uses fusion cores volition reward additional, fully-charged, cores.
Fixed spawn areas

Fusion cores are susceptible to physics, so they may fall off platforms and may not be in the verbal location listed below. Additionally, other players may loot fusion cores, preventing them from appearing.

Ash Heap
Location Location description
The Sludge Works Inside a pocket-size handbasket about the eastern pier.
Cranberry Bog
Location Location description
Large Bend Tunnel In a fusion generator in the storage room with the mole rats.
Fort Defiance In the locked armory on the third floor, on the bottom row of a metal shelf in the southeast corner.
The Wood
Location Location description
Arktos Pharma
  1. On the quaternary floor, in the room with a large bay window higher up the garage area, on a countertop almost the power armor.
  2. In the same room, on a wall mounted chiffonier to the correct of the power armor.
  3. Inside the loading bay's fusion generator.
AVR Medical Centre In the fusion generator below the cafeteria.
Bleeding Kate'south Grindhouse In the fusion generator, past the makeshift movie screen.
Charleston Capitol Building
  1. In a fusion generator in a room at the western cease of the lower level.
  2. In a fusion generator in the flooded room at the eastern end of the aforementioned floor. (Lower level)
Fujiniya Intelligence Base In the generator room, backside some machinery in a panel virtually the stealth research lab on the lower level of the base.
Hornwright Industrial Headquarters On the elevation floor, inside the fusion generator.
Kanawha Nuka-Cola plant
  1. Within of a generator in the back of the factory floor.
  2. Inside of a generator on the roof of the plant.
  3. Within the locked muzzle next to the generator room.
Mama Dolce's Food Processing Inside the fusion generator of the small warehouse immediately southwest of the manufactory.
Morgantown Airport Inside the fusion generator within the 'Bot Shop' hangar.
New River Gorge Bridge Behind a locked door in the west maintenance section, in a storage room on the right immediately afterwards the entrance, on a lesser metal shelf row.
Poseidon Energy Plant WV-06 Inside the basement, inside a locked room with a wall cabinet, on top of the lower chiffonier, near a blue basket.
Poseidon Energy Plant yard Side by side to the workshop, on a table to the right of the fusion core processor.
Relay tower EM-B1-27 On top of the fundamental control panel, along the wall closest to the repairable concluding.
Riverside Manor Sitting on a cart with a microscope in the basement near the weapons workbench.
Wade Drome At the height of the air traffic command tower, on the desk, to the right of the broken console.
WV Lumber Co.
  1. In the fusion generator in the lower level of the central lumber mill edifice on the west side of the complex.
  2. In the warehouse near the modified limousine, on a desk with a broken terminal, on the left.
Savage Split
Location Location clarification
Palace of the Winding Path On metal shelves next to the generator in the basement.

Notes

  • As of the Fallout 76 content update Wastelanders, the freezer variant of Floater is capable of damaging fusion cores, removing their charge via a cryogenic breath attack.
  • Equally of the Fallout 76 content update One Wasteland For All, the Electric Assimilation legendary perk enables the player character a take a chance to recharge their fusion cadre upon being hitting, ranging from 10% - xx% per hit depending on the perk rank.

Bugs

PC PC Playstation 4 Playstation 4 Xbox Ane Xbox One Before patch i.0.4.xiii, fusion cores would replenish to full charge upon joining some other world.[verified]

Gallery

References

  1. The Sole Survivor: "I'll assistance if I tin."
    Preston Garvey: "What you'll demand is an onetime pre-war F.C., a standardized Fusion Cadre. Your high-grade, long-term nuclear battery. Used by the military and some companies, way back when. And we know correct where to find one..."
    Sturges: "But we tin can't get to the damn thing. Information technology'southward down in the basement, locked backside a security gate. Look... I set stuff. I tinker. Bypassing security ain't exactly my forte. You could requite it a shot."
    (Preston Garvey and Sturges' dialogue)
  2. Berkeley Springs terminal entries; Dr. Barnaby's terminal, Medical Notes 10.31.77
  3. The Sole Survivor: "What're you looking for again?"
    Preston Garvey: "A Fusion Core. It'due south kind of a fancy bombardment. They used one here in the museum to power the exhibits, a long fourth dimension ago. At that place's ane in the basement, behind a security gate. Y'all'll demand to selection the lock or hack the calculator to open it."
    (Preston Garvey's dialogue)
  4. Sturges: "That armor may be onetime, but it's got a standard interface. Just jack the Fusion Core in."
    (Sturges' dialogue)
  5. Electro-Fusion modification for the Hatchet
  6. The Sole Survivor: "The damage... it'southward deliberate. They prepare the fusion cores in their armor to overload. That'southward what caused the nail. But why?"
    Spoken during The Lost Patrol

Ammunition in Fallout 76

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Source: https://fallout.fandom.com/wiki/Fusion_core_(Fallout_76)

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